LU tables are the basic building blocks for creating Logical Units and their Schemas. Their purpose is to hold data, which is retrieved from various sources after it has been transformed according to a project’s requirements.
An LU table can also act as the master data, which holds data that is generated in Fabric and not synced by source systems.
Click for more information about how to add an LU Table to an LU Schema.
When building a table manually, you should first define the table's properties, columns and indexes, and then create the Table Population map, which holds the transformation and mapping rules.
Creating a population for an LU table is optional. When a table acts as the master data, it does not get feeds from source systems and the Table Population is made redundant.
In an LU table window you can define the following:
Several LU tables are automatically generated by the platform and are not displayed in the LU Schema window. Among them are:
_k2_main_info, which stores the last deployed LU version and the last sync instance. This table is used internally by Fabric.
_k2_objects_info, which stores the LU instance's statistics. The table is updated when a sync has been performed. In case of the References LU, it is also updated when there has been a verification whether to perform a sync or not.
LU tables are the basic building blocks for creating Logical Units and their Schemas. Their purpose is to hold data, which is retrieved from various sources after it has been transformed according to a project’s requirements.
An LU table can also act as the master data, which holds data that is generated in Fabric and not synced by source systems.
Click for more information about how to add an LU Table to an LU Schema.
When building a table manually, you should first define the table's properties, columns and indexes, and then create the Table Population map, which holds the transformation and mapping rules.
Creating a population for an LU table is optional. When a table acts as the master data, it does not get feeds from source systems and the Table Population is made redundant.
In an LU table window you can define the following:
Several LU tables are automatically generated by the platform and are not displayed in the LU Schema window. Among them are:
_k2_main_info, which stores the last deployed LU version and the last sync instance. This table is used internally by Fabric.
_k2_objects_info, which stores the LU instance's statistics. The table is updated when a sync has been performed. In case of the References LU, it is also updated when there has been a verification whether to perform a sync or not.